Crowfall Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Crowfall Wiki
426
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Campaigns
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Campaigns
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Keeps and Castles === Keeps and castles are the largest capturable structures in Campaigns and are worth the most [[Campaigns#Divine Favor and Scoring|conquest points]]. Keeps and Castles can only be captured during their specific siege window (typically twice a week), displayed in the Siege Schedule portion of the Leaderboard. Keeps and Castles, unlike Forts and Outposts, require the winning faction to plant a new [[Tree of Life]] within the Keep or Castle. Tree of Life Saplings can be purchased from the Ranger near the Tree of Life in the Temple. During an available siege window, the attackers must breach the walls, destroy the wards that protect the structure, kill the Tree of Life, and plant their own. These are the only structures that count as controlling land for the purposes of Divine Favor cards that specify a guild must be "landless".
Summary:
Please note that all contributions to the Crowfall Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab