Knight

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Mp icon knight.png

The Knight is one of the playable classes in Crowfall. The Knight underwent a lot of changes and now belongs to the many available classes in the game, after the concept of archetypes was abandoned by the Developers. With the massive reveal on May 18th, 2017, the Knight now can be played by several races, too.

Strength Dexterity Intellect Spirit Constitution
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Concept of a male Human Knight
Concept: A Guinecean knight

Available Races[edit | edit source]

Not Without Honor

Backstory[edit | edit source]

I don’t know you, and I don’t want to.

I’ve been ordered to do this, and I do as I am told. Befriending you is not a requirement.

Yes, I was a knight once -- “of noble blood”, whatever the hell that means. I died fighting for my family, for a King that I barely remember. I won him a glorious stack of rocks on a hill that no longer exists.

That seems to be my fate; I bleed for those of royal blood. And those of lower birth? I make them bleed for me.

Hell, it’s no different with the Gods – is it?

What I wouldn’t give to forget all this, and go back to the blissful ignorance of mortality.

Oh, to joust again! The trumpets and the pennants and the ale and the whores and the blood and the piss. All of it. To wrap myself in the lie, convince myself I was fighting for something that matters.

Nobility. Honor. Justice. Nothing more than words.

Enough talk. Tell me of this man we are to kill. When we find him, you hold him down. I’ll pronounce him guilty and then run him through with my blade.

I am a Knight, after all.

A hallmark of feudal society, Knighthood is typically bestowed on men and women noble birth, binding them by oath to protect the land, the people and the crown. A lifetime of martial study makes these noble warriors a favored choice of the gods -- unfortunately, however, this code of ethics is rarely honored in the years following death as memories fade and loyalties are tested.[1]


Knight skills[edit | edit source]

Resolve
Resolve icon.png
Cast Time Passive Range N/A
Target Self Cost N/A
Velocity N/A Restores 15.00% Health
Lifetime N/A Duration N/A
Heals your for 4% of your max. health every second. This effect is automatically triggered when dropping below 20% health.





Ruby Slash
Ruby slash icon.png
Cast Time Instant Range 4m
Target Reticle Cost N/A
Velocity N/A Restores 1.00% Mana
Lifetime N/A Duration N/A
Slash in front of you for 375 - 507 +40% Weapon Damage, generating 1.00% Mana if you hit.

Combo

Knight combo.png





Emerald Slash
Emerald slash icon.png
Cast Time Instant Range 4m
Target Reticle Cost N/A
Velocity N/A Restores 1.10% Mana
Lifetime N/A Duration N/A
Slash in front of you for 535 - 724 +58% Weapon Damage, generating 1.10% Mana if you hit.





Block
Block icon.png
Cast Time Hold channeled Range N/A
Target Self Cost 3 Stamina per second
Velocity N/A Restores N/A
Lifetime N/A Duration N/A
Raise your shield and Block attacks, reducing all incoming damage by 90% and preventing crowd control effects. Also has a chance to punish attackers who strike you while blocking. Allies behind you benefit from increased damage reduction.





Pursuit
Pursuit icon.png
Cast Time Hold channeled Range 25m
Target Reticle Cost 120 Mana
Velocity N/A Restores N/A
Lifetime N/A Duration N/A
Charge forward while the input key is depressed. When the input key is released deal 1854 - 2509 +100% Weapon Damage as Crushing Damage. If you travel more than 5 meters stun all targets in front of you for 0.5 seconds.





Shield Slam
Shield slam icon.png
Cast Time Charged Range 5.5m
Target Rectangle Cost 100 Mana
Velocity N/A Restores N/A
Lifetime N/A Duration N/A
Charges up your shield, and slam up to 3 enemies in front of you for up to 2274 - 3077 +200% Weapon Damage as Crushing Damage based on lenght of the charge. Charges over 66% guarantee a critical hit.





Shield Swipe
Shield swipe icon.png
Cast Time Instant Range 4.5m
Target Cone Cost 60 Mana
Velocity N/A Restores 20% Stamina
Lifetime N/A Duration N/A
Attack in front of you for 321 - 435 + 80% Weapon Damage as Crushing Damage, generating 20% Stamina if you hit.

Combo

Knight combo2.png





Shield Bash
Shield bash icon.png
Cast Time Instant Range 4.5m
Target Cone Cost 80 Mana
Velocity N/A Restores N/A
Lifetime N/A Duration N/A
Attack in front of you for 815 - 1105 + 80% Weapon Damage as Crushing Damage. Stuns all hit.





Onslaught
Onslaught icon.png
Cast Time Instant Range 3m
Target Rectangle Cost 70 Mana
Velocity N/A Restores N/A
Lifetime N/A Duration N/A
The Knight attacks in front of them twice for 381 - 515 + 50% Weapon Damage each strike.

Combos

Knight combo3.png





Brutal Strike
Brutal strike icon.png
Cast Time Instant Range 3m
Target Rectangle Cost 80 Mana
Velocity N/A Restores N/A
Lifetime N/A Duration N/A
Attack in front of you for 874 - 1182 +100% Weapon Damage as Crushing Damage.





Noble Blood
Noble blood icon.png
Cast Time Instant Range 5m
Target Sphere Cost 90 Mana
Velocity N/A Restores N/A
Lifetime N/A Duration N/A
Shout and deal 726 - 982 + 100% Weapon Damage to enemies in a sphere around you. If any enemy is hit, you gain an Absorbtion Barrier for 12 seconds.





Chain attack
Chain attack icon.png
Cast Time Instant Range 25m
Target Reticle Cost 90 Mana
Velocity N/A Restores N/A
Lifetime N/A Duration N/A
Throw a chain forward, applying a large pulling force to any enemy hit. Daze the target for 4 seconds.





Whirling Leap
Whirling leap icon.png
Cast Time Instant Range 4.5m
Target Area Cost N/A
Velocity N/A Restores N/A
Lifetime N/A Duration N/A
Leap into the air creating a vacuum at your feet, which pulls in nearby enemies and damages them for 818 - 1107 + 100% Weapon Damage as Chrushing Damage. While in the air you are invulnerable to physics impulses and damage effects.





Ability tree[edit | edit source]

KnightAbilityTree Release.jpg

Image gallery[edit | edit source]

Videos[edit | edit source]


Classes
References[edit | edit source]